we have seriously no idea what to name this blog.

Saturday, February 24, 2007

ambivert: doh.!

2 weeks earlier, during one of the random lunch breaks, elaine sng walked up to me and said, "xuandao, your hair is so curly."

response:




.





wow. i really didnt know that. maybe by some freak accident my hair started to curl one morning when i woke up, and i received a huge shock when i found that it couldnt be straight again.

and again, a few days ago, gladys tan peiwen (portrait of whom prominently displayed below) asked me, "xuandao did you perm your hair or something? its so curly."

response:




.

rolls eyes.

sighs.

and even my bestest best friend weiliang (exact same combi, yo) asked me why my hair is so curly.

clearly, there is a need to clarify about the nature of my hair.

1. no, its not curly. its wavy. slightly wavy.
2. no, i didnt perm it.
3. no, i didnt rebond it.
4. no, i never thought of rebonding it.
5. yes, it is always messy because its so wavy.
6. if you took a strand of my hair and put it on your palm, it will read 'C'. but if its longer it'll read 'O', not 'S'.
7. no, no freak accidents happened such that one morning when i woke up i discovered that my hair turned curly and i screamed and jumped around in exasperation when i realised it couldnt be straight again.
8. no, gladys, you cant cut my hair for me.

doh.!

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Friday, February 16, 2007

ambivert: fun at orion lecture

orion lecture on thursday was damn sad.

i signed up for the one on "chemical bonding". the teacher in charge of orion made it sound very hopeful when he talked to us on wednesday. he said, "this will expose you to the different perspectives to chemical bonding, and you get to see the different approaches to it."

how very convincing.

just one day later, when we stepped into lt5 for the talk, we were greeted with a slide with something strangely unfamiliar to us: the periodic table. like, WOW. to quote andrew, "so exciting! we are going to learn these stuff for the FOURTH time!" (once in sec 1, second time in ip1, third time in ip2)

so we took our seats in the damn-blardy-cold lt5 and held on to some desparate hopes of discovering an entirely new dimension of chemical bonding.

when the notes were handed out, hopes were dashed. 23 pages, nothing at all we havent learned. ionic bonding, covalent bonding, metallic bonding, bond length, structure of the ionic compound NaCl, how aqueous ions conduct electricity, *lists everything from sec 1 and ip1 chem notes*. i felt as if i was a p6 student from national primary school.

some really awesome moments:

"in the periodic table, the vertical columns are called groups, and the horizontal rows are called periods."

she spends 5 long minutes or so going through 1 slide on the 3 types of chemical bonding. images provided courtesy of some chem textbook company.

"now i want you to pair up with a partner and brainstorm about the different ionic compounds you can think of. AS MANY AS POSSIBLE! QUICK!" i bet she would have been impressed if i showed her the (NH4)2SO4

"now, im going to show you a video. be VERY attentive, because im going to show you how the compound sodium chloride is formed from its elements, sodium and chlorine."

"did you enjoy the video (on ionic bonding)? *people forced themselves to say yes.* ive got 4 more to show you!"

"am i going through too quickly? please slow me down if you think i'm too fast." yes, sure. you can just end the lecture like, now.

it finally ended when we left for the other lecture on the history, applications and mechanisms of LASER. Light Amplification by Stimulated Emission of Radiation. WAAAAAAAY COOLER. MANN.

the only sad thing was that when we entered the lecture venue we found 3 people and a lecturer. no kidding.

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Sunday, February 11, 2007

Beanbag: Dota IP Allstars BETA v1.01

Added hero portrait for gladys:

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"aww... kawaii nehzZzzXzX!!"


check back soon for more updates, courtesy of boredlela.


[on a side note, we've removed our tagboard in favour of having comments under the "comments" section below each new post. please feel free to leave your comments there.]

Saturday, February 03, 2007

ambivert and Beanbag: Dota IP Allstars BETA

History:

A forgotten land, a forgotten time. A battle of epic proportions is coming to a violent end. It has finally come to the Final Battle between the Good and the Evil. A bloody clash is imminent as the Siantinels and the Sk0urg3 prepare for the final showdown. Now, their destinies lie in your hands. Which side will earn the final glory? Choose your heroes and lead your brethren to victory, in the legendary battle known as the Defense of the Ancients: IP Allstars.



Objectives:

Choose your heroes from either side, and bring down the opponent's defenses to destroy their critical structure



Heroes:

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Han Dong the Aikido Master (STR Hero)
Spells

Throw - Grabs a nearby unit and throws him effortlessly to a target location, dealing damage to neighbouring units, and instantly killing the thrown unit on impact due to the Aikido Master's immense strength. (damage cap of 275 agaisnt heroes.)
level 1 - 2000 distance, 125 damage to adjacent units
level 2 - 3000 distance, 175 damage to adjacent units
level 3 - 4000 distance, 225 damage to adjacent units
level 4 - 5000 distance, 275 damage to adjacent units

Counterthrow (Passive) - after constant training, the Aikido Master develops the ability to counter blows made to him, throwing aggressors backwards, dealing damaging all units caught in its path.
level 1 - 15% chance, 500 distance, 125 damage to adjacent units
level 2 - 30% chance, 500 distance, 175 damage to adjacent units
level 3 - 45% chance, 500 distance, 225 damage to adjacent units
level 4 - 60% chance, 500 distance, 175 damage to adjacent units

Focus - Han Dong gets hyped up for tackling foes! Increases health and attack speed.
level 1 - +500hp, +15% attack speed, lasts 20s
level 2 - +600hp, +20% attack speed, lasts 20s
level 3 - +700hp, +25% attack speed, lasts 20s
level 4 - +800hp, +30% attack speed, lasts 20s

Omnithrow (Ulitmate) - with devastating speed, precision and accuracy, the Aikido Master takes on several foes at once, devastating them with a combination of throws. Strikes 5/8/11 times.
level 1 - 5 throws, 150 damage each
level 2 - 8 throws, 150 damage each
level 3 - 11 throws, 150 damage each





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Regina the Mugderess (INT Hero)
Spells

Scream - Hours of intensive mugging have left the mind of the mugderess jumpy and unstable. At the slightest provocation, the Mugderess lets out a deafening scream to stun all units around her.
level 1 - stuns for 1.5s, 700 radius
level 2 - stuns for 2.0s, 700 radius
level 3 - stuns for 2.5s, 700 radius
level 4 - stuns for 3.0s, 700 radius

Mug - The basic of all mugger skills, mugging. The Mugderess completes an A-level TYS on the spot, regenerating mana as she completes questions.
level 1 - regenerates 100 mana over 10s
level 2 - regenerates 200 mana over 10s
level 3 - regenerates 300 mana over 10s
level 4 - regenerates 400 mana over 10s

OhMyTian! - A variation of the technique known as Scream. Regina exclaims "ohmytian!" summoning her friends to her rescue. Instantly teleports all allies to the Mugderess's location.
level 1 - infinite range, 60s cooldown
level 2 - infinite range, 50s cooldown
level 3 - infinite range, 40s cooldown
level 4 - infinite range, 30s cooldown

Regurgitate Information (Ultimate) - After hours spent on mugging, the Mugderess gains an incredible amount of information, stored in the form of mana. She releases them in a strong burst, instantly regurgitating tons of information onto a target enemy. Converts mana into damage.
level 1 - consumes 40% of max mana, damage cap of 600
level 2 - consumes 45% of max mana, damage cap of 800
level 3 - consumes 50% of max mana, damage cap of 1000





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Jason the Hong Kong Ren (INT Hero)
Spells

Not Funny Ah! (Passive) - You cannot outtalk him. Automatically blocks a negative spell cast on the hero.
level 1 - 40s cooldown
level 2 - 30s cooldown
level 3 - 20s cooldown
level 4 - 10s cooldown

Talk Rubbish - Talks a whole string of rubbish, rendering Jason immovable and forcing enemy units to attack him (because they are so irritated). Affected enemy heroes' movement and attack speeds are also slowed when under the effect of Talk Rubbish. Channeling.
level 1 - 600 radius, up to 15% slow, 5s channeling, slow lasts for 1s after channeling ends
level 2 - 600 radius, up to 25% slow, 5s channeling, slow lasts for 2s after channeling ends
level 3 - 600 radius, up to 35% slow, 5s channeling, slow lasts for 3s after channeling ends
level 4 - 600 radius, up to 45% slow, 5s channeling, slow lasts for 4s after channeling ends

Spam (Passive) - As if all that crap isnt enough, spamming gives a chance to enhance the effects of Jason's spells. Talk Rubbish: Jason will talk more rubbish, doubling the amount of slow. Pissgirl: pure spammage pisses people a alot more, thus doubling damage.
level 1 - 20% chance
level 2 - 30% chance
level 3 - 40% chance
level 4 - 50% chance

Pissgirl (Ultimate) - The ultimate move for countering females. Does significant amount of damage to males too. Channeling.
level 1 - 600 radius, 80 damage per second, 120 bonus damage to females, 10s channeling
level 2 - 600 radius, 110 damage per second, 170 bonus damage to females, 10s channeling
level 3 - 600 radius, 150 damage per second, 200 bonus damage to females, 10s channeling





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Kenneth the Liverpool Fan (STR Hero)
Spells

Lob - Kenneth kicks a soccer ball high up into the air. The ball crashes down into the ground 1.5s later, damaging and stunning all units caught in the shockwave.
level 1 - 200 radius damage, 300 range, 200 damage, 2s stun
level 2 - 300 radius damage, 400 range, 300 damage, 2s stun
level 3 - 400 radius damage, 500 range, 400 damage, 2s stun
level 4 - 500 radius damage, 600 range, 500 damage, 2s stun

Footwork (Passive) - Passively increases movement speed.
level 1 - increases speed by 15
level 2 - increases speed by 30
level 3 - increases speed by 45
level 4 - increases speed by 60

Ram (Passive) - Kenneth rams the ball into some VERY sensitive areas, dealing extra damage and stunning. Deals additional stun against male heroes.
level 1 - 10% chance, 15 bonus damage, 1s stun, +1.5s stun vs male heroes
level 2 - 20% chance, 25 bonus damage, 1s stun, +1.5s stun vs male heroes
level 3 - 30% chance, 35 bonus damage, 1s stun, +1.5s stun vs male heroes
level 4 - 40% chance, 45 bonus damage, 1s stun, +1.5s stun vs male heroes

Free Kick (Ultimate) - Kenneth takes time to aim at his target, before delivering a strong kick to a soccer ball, sending it flying to the target.
level 1 - 475 damage, 3000 range
level 2 - 575 damage, 3000 range
level 3 - 675 damage, 3000 range





Jiayi the Photographer (AGI Hero)
Spells

Snapshot - Powering up his camera, Jiayi takes a picture of a target, releasing an intense flash upon the unit.
level 1 - 75 damage
level 2 - 150 damage
level 3 - 225 damage
level 4 - 300 damage

Stalk - The Photographer gains the ability to follow a target unit undetected. The Photographer turns invisible and runs up to a target enemy unit. The player loses control of Jiayi for the duration of the spell.
level 1 - 30% movement speed increase, lasts 10s
level 2 - 40% movement speed increase, lasts 10s
level 3 - 50% movement speed increase, lasts 10s
level 4 - 60% movement speed increase, lasts 10s

Zoom Lens (Passive) - Increases the range of Jiayi's normal attack and spells.
level 1 - 20% increased range
level 2 - 30% increased range
level 3 - 40% increased range
level 4 - 50% increased range

Multishot (Ultimate) - Jiayi sets his camera to multishot mode, and rapidly snaps pictures of units around him.
level 1 - 6 snapshots
level 2 - 9 snapshots
level 3 - 12 snapshots





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Zhirong the Basketballer (STR Hero)
Spells

Catwalk - Causes Zhirong to move towards a target location at 50% of current movement speed and pose, forcing all nearby enemy units to attack him (for the duration of the spell). In addition, it increases the Zhirong's armour, and notifies all players of Zhirong' location on the minimap. The player loses control of Zhirong for the duration of the spell.
level 1 - pose for 2s, 900 radius effect, +10 armour
level 2 - pose for 3s, 900 radius effect, +15 armour
level 3 - pose for 4s, 900 radius effect, +20 armour
level 4 - pose for 5s, 900 radius effect, +25 armour

33-pointer - Zhirong is so darn pro at basketball, he can shoot and (sometimes - rarely) score from waaaaaaay behind the 3-pointer line. Launches a basketball to a targetted enemy unit, damaging and stunning it. Due to Zhirong's must-act-cool nature, the ball has a high chance to miss.
level 1 - 400 damage, 2s stun, 80% chance to miss
level 2 - 500 damage, 2s stun, 75% chance to miss
level 3 - 600 damage, 2s stun, 70% chance to miss
level 4 - 700 damage, 2s stun, 65% chance to miss

Hey-heh! (Passive) - Zhirong fails alot. But whenever he's successful at something, you better watch out. Gives Zhirong a chance to go "hey-heh!" and launch a second 33-pointer after a successful 33-pointer hit.
level 1 - 20% chance
level 2 - 30% chance
level 3 - 40% chance
level 4 - 50% chance

CanDeLa! (Ultimate) - After numerous failures at every single thing in life, Zhirong has developed the ability to turn seemingly impossible situations in his favour. Casting this spell makes Zhirong exclaim, "candela!" and makes the next 33-pointer have a much higher chance to hit, and bonus damage.
level 1 - 80% chance to hit, 300 bonus damage
level 2 - 90% chance to hit, 300 bonus damage
level 3 - 100% chance to hit, 300 bonus damage




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Colin the xXemoXx (AGI Hero)
Spells

Emolation - Colin concentrates on his trapped emotions and forces them out, engulfing a target enemy in a magical fire. This fire, fueled by the emotions, burns so menacingly that the target, together with nearby enemies, get damaged, and his/her mana gets drained away as well. Colin cannot cast any other spells when emolation is activated, but he can move and attack.
level 1 - 10 damage/5 mana per second, Colin loses 5 mana per second
level 2 - 20 damage/10 mana per second, Colin loses 10 mana per second
level 3 - 30 damage/15 mana per second, Colin loses 15 mana per second
level 4 - 40 damage/20 mana per second, Colin loses 20 mana per second

Wrist-slashing Arrows (Auto-cast) - Enchanting his arrows with his deep dark emotions, Colin's arrows instinctively seek his target's wrists, slashing them and dealing additional damage. Adds damage to his normal attack, and causes target to bleed. Each wrist-slashing arrow costs 10 mana.
level 1 - +10 damage, 10 bleed damage per second for 5 seconds
level 2 - +20 damage, 10 bleed damage per second for 5 seconds
level 3 - +30 damage, 10 bleed damage per second for 5 seconds
level 4 - +40 damage, 10 bleed damage per second for 5 seconds

Presense of the xXemoXx - Under the dark presense of the xXemoXx, nearby heroes begin to feel down and depressed. Reduces the attack speed and movement speed of all units in an 700 AoE around Colin by 10/20/30/40%.
level 1 - 10% reduction, 700 radius
level 2 - 20% reduction, 700 radius
level 3 - 30% reduction, 700 radius
level 4 - 40% reduction, 700 radius

Inner d-EMO-n (Ultimate) - Rage and resentment build up within Colin to the point that they are impossible to be contained within Colin's physical body. A powerful Inner d-EMO-n which lasts until killed can then be summoned. Spell can only be activated when Colin's health drops below 70%.
level 1 - d-EMO-n has 800 hp, 70 damage, 20% bash, very fast attack/move speed, permanent emolation (does not consume mana)
level 2 - d-EMO-n has 1000 hp, 90 damage, 30% bash, very fast attack/move speed, permanent emolation (does not consume mana)
level 3 - d-EMO-n has 1200 hp, 110 damage, 40% bash, very fast attack/move speed, permanent emolation (does not consume mana)





Niaorong the Girlseeker (AGI Hero)
Spells

Girlrage - Drives a target unit (or himself) into a girlrage. Girlrage increases damage and attack speed, which automatically double when attacking a female. Girlrage is physically taxing, however, and saps the targets physical energies, draining the target's hp and making it unable to cast any spells for the duration of Girlrage.
level 1 - +15% damage, +8% attack speed, drains 4hp per second, lasts 5s
level 2 - +30% damage, +16% attack speed, drains 8hp per second, lasts 7s
level 3 - +45% damage, +24% attack speed, drains 12hp per second, lasts 9s
level 4 - +60% damage, +32% attack speed, drains 16hp per second, lasts 11s

Niao form - Turns Niaorong into a tweety bird lookalike, giving him the "aww.. so cute" aura, which decreases girls' movment speed and damage. However, males find this skill disgusting, and thus it increases their damage and attack speed when targetting Niaorong.
level 1 - 10% reduction, +5% damage/attack speed to males, lasts 30s
level 2 - 20% reduction, +10% damage/attack speed to males, lasts 40s
level 3 - 30% reduction, +15% damage/attack speed to males, lasts 50s
level 4 - 40% reduction, +20% damage/attack speed to males, lasts 60s

Niaorong's lust (Passive) - Enables niaorong to sense nearby girls. If he finds one, niaorong gains vision of the girl, gets a movement speed increase, and an increased health regeneration after being hit by any girl. In addition, he gains bonus movement speed for every other girl he detects.
level 1 - small area, +10% normal/2% bonus movement speed, +3hp per second for 5s
level 2 - moderate area, +20% normal/4% bonus movement speed, +6hp per second for 5s
level 3 - large area, +30% normal/6% bonus movement speed, +9hp per second for 5s
level 4 - huge area, +40% normal/8% bonus movement speed, +12hp per second for 5s

Impress (Ultimate) - For a short time, the targetted female hero believes that Niaorog is the best boyfriend candidate ever. The target loses control of her hero, and the hero is forced to follow Niaorong around (like a pokemon).
level 1 - lasts 5s
level 2 - lasts 8s
level 3 - lasts 11s





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Benchua the AntiMugger (AGI Hero)
Spells

Antimug (Passive) - The antimugger's signature move. Each attack does damage based on target's intelligence.
level 1 - + target's intelligence x1.0 in damage
level 2 - + target's intelligence x1.5 in damage
level 3 - + target's intelligence x2.0 in damage
level 4 - + target's intelligence x2.5 in damage

Hump - Ben humps a target. This spell has 0 cooldown, and thus is spammable.
level 1 - 50 damage, 0.2s stun
level 2 - 75 damage, 0.2s stun
level 3 - 100 damage, 0.2s stun
level 4 - 125 damage, 0.2s stun

Slack (Passive) - After years of intensive training, Ben has developed the ability to get work done using as little of his energy as possible. When Ben casts a spell, a portion of the spell's mana cost is shared among nearby allies.
level 1 - 20% mana shared, 1000 radius
level 2 - 40% mana shared, 1000 radius
level 3 - 60% mana shared, 1000 radius
level 4 - 80% mana shared, 1000 radius

Pseudo-Pseudo-Seuperman (Ultimate) - Ben turns into Pseudo-Pseudo-Seuperman, giving him increased hp, increased armour, increased damage, increased movement speed, spell resistance, and the ability to fly.
level 1 - +500hp, +10 armour, +50% damage, +30% movement speed, 50% spell resistance, lasts 30s
level 2 - +750hp, +20 armour, +75% damage, +40% movement speed, 75% spell resistance, lasts 30s
level 3 - +1000hp, +30 armour, +100% damage, +50% movement speed, spell immunity, lasts 30s





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Gladys the Goddess of Wrath (AGI Hero)
Spells

Threaten - Gladys lets out a coercive warning, threatening all nearby enemies, lowering their armour and attack damage.
level 1 - 450 radius, -2 armour, -5% damage, lasts 8s
level 2 - 450 radius, -3 armour, -10% damage, lasts 8s
level 3 - 450 radius, -4 armour, -15% damage, lasts 8s
level 4 - 450 radius, -5 armour, -20% damage, lasts 8s

Rampage - (Usable only in PMS form) Gladys goes on a rampage, getting an insane boost to attack and movement speeds. When in a Rampage, however, no active spells can be cast, including the active abilities of items.
level 1 - +30% attack speed, +9% movement speed, lasts 10s
level 2 - +50% attack speed, +18% movement speed, lasts 10s
level 3 - +70% attack speed, +27% movement speed, lasts 10s
level 4 - +90% attack speed, +36% movement speed, lasts 10s

Volatility (Passive) - Being temperamental, Gladys is highly volatile in nature. On some attacks, Gladys tends to deal much more damage than normal. Gives a 36% chance to do 2.2/3.0/3.8/4.6x normal damage on each attack.
level 1 - +36% chance, 2.2x damage
level 2 - +36% chance, 3.0x damage
level 3 - +36% chance, 3.8x damage
level 4 - +36% chance, 4.6x damage

PMS (Ultimate) - PMS gives Gladys the ability to transform into a powerful monster, easily making her one of the most brutal characters in the game. In the PMS form, Gladys gets improved hp and damage, spell immunity, and lifesteal.
level 1 - +300hp, +60 damage, spell immunity, +10% lifesteal, lasts 30s
level 2 - +500hp, +75 damage, spell immunity, +20% lifesteal, lasts 30s
level 3 - +700hp, +90 damage, spell immunity, +30% lifesteal, lasts 30s





Huizhenutaretha the 01 Girls of GG (INT Hero)
Spells

Whatever Lor! - The girls exclaim "WHATEVER LOR!", making nearby heroes unable to cast spells or attack the girls for a period of time.
level 1 - Lasts 5 seconds.
level 2 - Lasts 10 seconds.
level 3 - Lasts 15 seconds.
level 4 - Lasts 20 seconds.

Fashion Disaster (Passive) - Huizhenutaretha's clothes and accessories are so dazzling that they emit a damaging radiance. Nearby units are damaged passively.
level 1 - 2% max hp lost per second
level 2 - 3% max hp lost per second
level 3 - 4% max hp lost per second
level 4 - 5% max hp lost per second

Inseparable Bonds (Passive) - The spirits of the three girls are linked together, so that damage is shared. When any of the girls is attacked, she takes 40% damage, while the remaining 60% is inflicted on the 2 other girls. In the process of damage transfer, some of the original potency of the attack is negated, hence the 2 other girls only recieve a fraction of the original damage. This ability only works when the 3 girls are separated.
level 1 - 40% of damage received by each of the other girls
level 2 - 30% of damage received by each of the other girls
level 3 - 20% of damage received by each of the other girls
level 4 - 10% of damage received by each of the other girls

Divide (Ultimate) - Huizhenutaretha splits into 3 individual units for a limited period of time. Each of the girls has 1/3 of each stat in the combined form, but has the same attack and movement speeds. Spells and abilities are retained, and the burning effect of Fashion Disaster STACKS. If any of the 3 girls survives until the countdown, Huizhenutaretha will be reborn with full health.
level 1 - 240 sec cooldown
level 2 - 180 sec cooldown
level 3 - 120 sec cooldown





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Shihui the Queen of Terror (INT Hero)
Spells

Terrorizing Retardification - Shihui focuses on a target enemy hero and contorts her face into a terrifying expression. The target hero then loses sight of everything else except Shihui for a certain period of time, becomes unable to see any nearby heroes or units, and hence is unable to attack. 300 casting range. Channelling.
level 1 - Lasts for 3 seconds.
level 2 - Lasts for 4 seconds.
level 3 - Lasts for 5 seconds.
level 4 - Lasts for 6 seconds.

Wink - Winks at a target unit, and instantly teleporting to it. Has a maximum casting range of 1200.
level 1 - Cooldown: 8 secs
level 2 - Cooldown: 6 secs
level 3 - Cooldown: 4 secs
level 4 - Cooldown: 2 secs

Cacophonic Laughter - Shihui laughs and induces terror into all units in an 800 radius, dealing damage and slowing their movement and attack speeds for a period of time.
level 1 - 200 damage, 25% slow, lasts 2 seconds
level 2 - 250 damage, 35% slow, lasts 4 seconds
level 3 - 300 damage, 45% slow, lasts 6 seconds
level 4 - 350 damage, 55% slow, lasts 8 seconds

Stone Form (Ultimate) - Shihui stones, making hear near-impervious to all attacks while she regenerates health and mana at a shocking pace.
level 1 - +20hp per second, +30% mana regeneration, +50 armour, magic immunity, 30s cooldown between shifting forms
level 2 - +40hp per second, +40% mana regeneration, +50 armour, magic immunity, 20s cooldown between shifting forms
level 3 - +60hp per second, +50% mana regeneration, +50 armour, magic immunity, 10s cooldown between shifting forms





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Abel the Char (STR Hero)
Spells

Lead pellets (Auto-cast) - Lead is poisonous. Induces a poisoning effect to Abel's shots. Each attack slows the enemy's movement speed and deals damage for 8 seconds. Each pellet costs 15 mana.
level 1 - slows by 15% and deals 10 damage per second
level 2 - slows by 20% and deals 15 damage per second
level 3 - slows by 25% and deals 20 damage per second
level 4 - slows by 30% and deals 25 damage per second

Bash - Abel bashes the target with the butt of his pistol, dealing damage and stunning for a short duration. Target needs to be within melee range to use this skill.
level 1 - 100 damage, 3 seconds stun
level 2 - 200 damage, 4 seconds stun
level 3 - 300 damage, 5 seconds stun
level 4 - 400 damage, 6 seconds stun

10.9 (passive) - Abel's so accurate, his shots HURT. Increases the Abel's damage and allows him to 1-hit-KO creeps.
level 1 - Increases damage by 10%, 10% chance to 1-hit-KO
level 2 - Increases damage by 20%, 15% chance to 1-hit-KO
level 3 - Increases damage by 30%, 20% chance to 1-hit-KO
level 4 - Increases damage by 40%, 25% chance to 1-hit-KO

Bankai (Ultimate) - Abel 'bankai's, instantly regenerating all health and mana, resetting all other cooldowns and permanently gaining stats, with a bonus to his primary attribute, strength. 3min cooldown.
level 1 - +1 to all stats, +1 to primary attribute
level 2 - +2 to all stats, +2 to primary attribute
level 3 - +3 to all stats, +3 to primary attribute

N.B. DotA IP Allstars is still in its BETA stage. Some hero portraits are not yet up, and certain heroes have a huge advantage over others (i.e. some heroes are really IMBA)

Thursday, February 01, 2007

ambivert: random post

okay guys. we're not really dead yet. just that mugging is draining our souls away. im missing out so much on blogging these days. some random stuff:

Sometimes the sciences are really hilariously stupid.

here's some stuff that ive gathered over the past weeks being a science student.

first, there's physics. physics teachers are the most meticulous people ever. they seem to have this insatiable urge to pick out every single detail about written work. for example, there are the significant figures (s.f.'s) as a physics student, you HAVE to leave your numerical answers in the correct sf to get the marks. additionally, you also have to JUSTIFY the number of sf's you give.

so when the KI teacher is asking her students, "so how do you justify the killing of these hundreds of animals for research purposes?"

... mr tan is asking us, "so how do you justify 3 sf? why not 2 sf? or 2 dp?"

(and what's the point making a fuss over the number of significant figures!!?)

then there's andre su and his debate with the chem teacher ms geraldine ng on the high precision of the electronic balance.

(background info: the electronic balance in the chemistry lab weighs up to ten-thousandths of a gram. that's 0.1 mg.)

andre su went: "so if its so accurate there will also be problems right? like it can weigh the dust particles in the air."

ms ng: "so how would it make a difference?"

andre: "like for example the dust will make the sample weigh 0.001 grams more."

*everyone looks at andre and laughs*

i bet if any arts student joined a science class for a day, he/she would just laugh at the hopelessness of jc science. sighs.

My Love

starting on tuesday, ernest, kaisheng and i embarked on a campaign to learn how to sing and dance to justin timberlake's my love. damn hilarious song la! especially when justin timberlake sings with his falsetto.

watch it here. http://youtube.com/watch?v=fpfpON3IoeQ

SEXY BACK's so out. its time for MY LOVE!

"If i wrote you a symphony, just to say how much you mean to me, what would you do?"

PS. sorry for the lack of pictures. unlike shihui, i dont have a sony ericsson cybershot phone.
PSS. need to do my tutorials =/